- Mereka dikenal sebagai legenda di dunia Skateboarding. But now, it’s official.
Legenda skater Oakley Bob Burnquist dan Erik Kostonsudah ditahbiskan di Skateboarding Hall of Fame tanggal 4 Desember kemarin – untuk bergabung dengan para dedengkot ikon skateboard lain seperti legenda Doftown Steve Caballero dan Stacy Peralta.
Dan selebrasinya berlangsung di Cooper Building di Los Angeles, lengkap dengan musik, food, lelang serta dihadiri oleh petinggi dari berbagai industri sport ini. Semuanya demi penghargaan terhadap skater-skater yang telah membawa level skateboarding mencapai level maksimum seperti sekarang ini.
“Kultur Skateboarding bisa mencapai level puncak seperti sekarang tidak lepas dari para ikon skateboarding itu sendiri, untuk membawa kultur ini ke level paling tinggi yang progresif, inspiratif dan tentunya menyenangkan,” ujar John Bernards, executive director International Association of Skateboard Companies (IASC). “IASC sadar betapa pentingnya sebuah penghargaan dan ini semua didedikasikan untuk mereka, penoreh sejarah di dunia Skateboarding. Tanpa ikon-ikon dan para legenda itu trick skateboarding ngga bakalan eksis. Dan tahun ini kami sebagai perwakilan dari industri ini kembali mempersembahkan the best, most progressive skateboarding dari era 1960 sampai 2010. Ini bentuk penghargaan kita atas prestasi mereka.”
Burnquist, yang namanya masih menjadi jaminan mutu di kalangan dunia skate, adalah legenda absolut di Megaramp – dan lemarinya sudah penuh dengan pundi-pundi medali. Yang paling terbaru yaitu medali X Games 16. Ia meraihnya dengan landing first ever 900, fakie to fakie di Megaramp musim panas kemarin dan tidak ada seorangpun yang tidak mengenang Megatrick itu.
Sama seperti Koston, seorang ikonik lain di ranah skateboarding yang memulai karir skate-nya di tahun 1986. Koston dikenal dengan penemuannya terhadap trik-trik progresif yang ngga biasa beberapa dekade lalu dan menginpirasi trik skate progresif masa kini (termasuk trik bunny grind dan fandangle). Keduanya ngga sekedar ikon saja, mereka juga muncul di film-film layar lebar dan video game untuk kemudian membuat nama mereka semakin dikenal di kalayak umum.
“Maksud dari Skateboarding Hall of Fame and Museum adalah memastikan kalo para legenda skateboarding ini boleh dikenal dan dikenang oleh kalayak umum, mengedukasi generasi didepan,” kata Todd Huber, founder Skateboarding Hall of Fame and Museum.
Voting untuk Skateboarding Hall of Fame adalah proses intensif yang dilakukan oleh para member IASC juga industri skateboard, dengan analisa intens scene era awal hingga hari ini dan di vote secara elektronik, untuk memutuskan siapa yang berhak dan pantas ditorehkan namanya. Dari 10 nama skater yang jadi perwakilan tiap dekade, setiap kategori juga diberi “fill in blank” dengan maksud memberi kesempatan agar para voter bisa memilih kandidat-nya sendiri.
Sudah saatnya dua skater kebanggaan Oakley ini mendapatkan tempat yang tepat. Sebuah official spot di museum sejarah Skateboarding.
Skater Fashion
Senin, 24 Januari 2011
Legenda Skater Oakley Bob Burnquist dan Eric Koston Masuk Skateboarding Hall of Fame
Minggu, 23 Januari 2011
Biografi Anthony Frank Hawk
Anthony Frank Hawk (born May 12, 1968), better known as Tony Hawk, is an Americanprofessional skateboarder. Hawk gained significant fame for completing the first 900 as well as his licensed video game titles distributed by Activision. He is widely considered one of the most successful and influential pioneers of modern vertical skateboarding.
Raised in San Diego, California, Hawk was described as being "hyperactive" as a child. His parents supported his skateboarding because it served as an outlet for his excessive energy, and as Hawk's skills developed, he became a professional skateboarder at age fourteen. In 1999, he became the first skater to land a 900 in competition. In 2002, he created the Boom Boom Huck Jam, an extreme sports competition in Las Vegas. Throughout his career, Hawk has made numerous appearances in films and other media, as well as his own series of video games. He has also been involved in various philanthropic activities, including collaborations with other athletes in the charity Athletes For Hope.
Hawk was born in San Diego, California, to a retired U.S. Navy officer, Frank Hawk, and his wife Nancy, a part-time business teacher. Hawk began skateboarding at age eight after his older brother Steve bought him a used skateboard and his father constructed a ramp in their backyard. When Hawk was young, he was described as being "hyperactive," and his mother says that he was "so hard on himself and expected himself to do so many things."One time, Tony struck out in baseball and was so distraught that he hid in a ravine and had to be "physically coaxed out" by his father. His frustration with himself was so harsh that his parents had him psychologically evaluated at school. The results were that Tony was "gifted," and school advisors recommended placing him in advanced classes.Early life
Hawk attended Jean Farb Middle School from 1980 to 1981, and recently went back there for the show "Homecoming" where he set up a ramp and did a demonstration.
He turned pro by the age of 14. He graduated from Torrey Pines High School in the North County Coastal area of San Diego, California. Tony Hawk also succeeded in all the tournament Frank Hawk had made.
Professional career
The 900
On July 27, 1999, Hawk was the first skater to land a 900 in competition. He successfully landed the trick, which involves completing two-and-a-half revolutions, on the eleventh attempt. After completing the trick, he commented, "This is the best day of my life." During X Games 2000,
Boom Boom Huck Jam
In 2002, Tony Hawk started the Jam after being influenced by his childhood friend Rory O'Dea, which is a small event featuring competitions in many sports such as motocross, skateboarding, and BMX with a show in Las Vegas.
Film and television appearances
Hawk was hired for stunt work in the 1983 film Police Academy 4: Citizens on Patrol as a stunt double for David Spade, but was fired as he was not a close physical match.[5] In 1989, he appeared as a skateboarder in Gleaming the Cube. In 2002, he appeared in Neal H. Moritzs's and Christopher Gilcrest's film xXx playing the role of one of Xander Cages stuntman friends, and later in the movie, a skateboarder at a party. In 2004 he played himself in the Australian skateboarding movie Deck Dogz. In 2006, Tony Hawk appeared in a cameo on the film Drake & Josh Go Hollywood as himself; when Drake & Josh steal his car to escape from two crooks with the Geo (iPods) that carry illegal information for counterfeiting money. Tony Hawk also asks for the cops to give Drake & Josh a police escort to Sunset Studios, for a performance onTRL. Hawk has had a cameo in film The New Guy. Hawk appeared in Jackass: The Movie with Mat Hoffman and Bam Margera, skateboarding in a fat suit and Jackass 2, while skateboarding through an obstacle course. Tony appears in the film following the 2006Gumball Rally, 3000 Miles, again with Bam Margera. He also plays the police officer who arrests Ryan Dunn in the movie Haggard: The Movie. Hawk also made a brief cameo appearance in Lords Of Dogtown as an astronaut, where he is shown comically falling off the skateboard as he is a "rookie". He played himself in an episode of Rocket Power.
Hawk was featured as an extra in the "Weird Al" Yankovic video "Smells like Nirvana". He can be seen sitting in the bleachers during the crowd sweep near Dick Van Patten. He also made a cameo appearance in the Simple Plan music video for "I'm Just a Kid", he can be seen, in a crowd, watching kids at a high school skating.
On television, he has also appeared in What I Like About You, The Suite Life of Zack & Cody, The Tom Green Show, The Naked Brothers Band and Zeke and Luther. Hawk was a guest on the kid's show on Nickelodeon, Yo Gabba Gabba. He also guest voiced on The Simpsons episode "Barting Over", where he played himself, along with fellow San Diegans Blink-182. In the episode, Hawk lends Homer a new board from his brand where complete rookies are able to perform at the top levels. He ends up having a comical play off with him after Homer begins to show him up. On the PBS Kids show Cyberchase, he guest starred as Slider's long-lost father, Coop. In the CSI: Miami episode "Game Over" he played a game programmer who was murdered. In 2008, he played on Million Dollar Password. Hawk also played on Fox's Are You Smarter Than a 5th Grader. Tony Hawk helped design the world famous Canvey Island skate park in 1982.
Video game
A video game series based on his skateboarding debuted in 1999. Since then, the series has spawned 15 titles, including main series titles, spin-offs, and repackages.
Hawk has also appeared in Mat Hoffman's Pro BMX and Kelly Slater's Pro Surfer as a hidden Rider and Surfer.
In-game likeness and appearances
Tony Hawk was originally designated as the protagonist of the Tony Hawk series. Hawk appears as a player character in Tony Hawk's Pro Skater, Tony Hawk's Pro Skater 2, Tony Hawk's Pro Skater 3, and Tony Hawk's Pro Skater 4.
Hawk's role in the series was usurped by customizable player characters in later installments, but he has remained a prominent character. In the 2003 game Tony Hawk's Underground, he is a minor non-player character whom the player meets in Tampa, Florida and skates against. Impressed with the player's skills, Hawk grants them entry into a skate competition.He later appears in Moscow to teach them the "360 Varial Heelflip Lien" move. Hawk and other skaters are briefly playable near the end of the game when they skate in a promotional video for the player's skate team, and in all gameplay modes except the story mode.
Personal life
Hawk married Cindy Dunbar in April 1990. They had a son, Hudson "Riley" Hawk (born December 6, 1992) whom they named for one of Hawk's ancestors.Riley also skates for Lakai Limited Footwear and Hawk's own Birdhouse Skateboards.The couple divorced in 1993.
Hawk married Erin Lee in 1996. They had two sons, Spencer (born July 26, 1999) and Keegan (born March 18, 2001). Lee and Hawk divorced in 2004.
Hawk married Lhotse Merriam on January 12, 2006, on the island of Tavarua, Fiji. The couple's first child, a daughter named Kadence Clover Hawk, was born on June 30, 2008.
Philanthropy
In 2007, Hawk, Andre Agassi, Muhammad Ali, Lance Armstrong, Warrick Dunn, Jeff Gordon, Mia Hamm,Andrea Jaeger, Jackie Joyner-Kersee, Mario Lemieux, Alonzo Mourning and Cal Ripken, Jr. founded the charity Athletes for Hope which helps professional athletes get involved in charitable causes and aims to inspire all people to volunteer and support their communities.
Skateboarding
Skateboarding is the act of riding and performing tricks using a skateboard. A person who skateboards is most often referred to as a skateboarder, or colloquially within the skateboarding community, a skater.
Skateboarding can be a recreational activity, an artform, a job, or a method of transportation.Skateboarding has been shaped and influenced by many skateboarders throughout the years. A 2002 report by American Sports Data found that there were 18.5 million skateboarders in the world. 85 percent of skateboarders polled who had used a board in the last year were under the age of 18, and 74 percent were male.
Skateboarding is relatively modern. A key skateboarding maneuver, the ollie, was developed in the late 1970s by Alan "Ollie" Gelfand as a half-pipe maneuver. Freestyle skateboarder Rodney Mullenwas the first to take it to flat ground and later invented the kickflip and its variations.
The 1940s-1960s
Skateboarding was probably born sometime in the late 1940s or early 1950s when surfers inCalifornia wanted something to surf when the waves were flat. No one knows who made the first board, rather, it seems that several people came up with similar ideas at around the same time. These first skateboarders started with wooden boxes or boards with roller skate wheels attached to the bottom. The boxes turned into planks, and eventually companies were producing decks of pressed layers of wood -- similar to the skateboard decks of today. During this time, skateboarding was seen as something to do for fun besides surfing, and was therefore often referred to as "Sidewalk Surfing".
The first manufactured skateboards were ordered by a Los Angeles, California surf shop, meant to be used by surfers in their downtime. The shop owner, Bill Richard, made a deal with the Chicago Roller Skate Company to produce sets of skate wheels, which they attached to square wooden boards. Accordingly, skateboarding was originally denoted "sidewalk surfing" and early skaters emulated surfing style and maneuvers. Crate scooters preceded skateboards, and were borne of a similar concept, with the exception of having a wooden crate attached to the nose (front of the board), which formed rudimentary handlebars.[4]
A number of surfing manufacturers such as Makaha started building skateboards that resembled small surfboards, and assembling teams to promote their products. The popularity of skateboarding at this time spawned a national magazine, Skateboarder Magazine, and the 1965 international championships were broadcast on national television. The growth of the sport during this period can also be seen in sales figures for Makaha, which quoted $10 million worth of board sales between 1963 and 1965 (Weyland, 2002:28). Yet by 1966 the sales had dropped significantly (ibid) and Skateboarder Magazine had stopped publication. The popularity of skateboarding dropped and remained low until the early 1970s.
The 1970s
In the early 1970s, Frank Nasworthy started to develop a skateboard wheel made of polyurethane, calling his company Cadillac Wheels.[4]The improvement in traction and performance was so immense that from the wheel's release in 1972 the popularity of skateboarding started to rise rapidly again, causing companies to invest more in product development. Nasworthy commissioned artist Jim Evans to do a series of paintings promoting Cadillac Wheels, they were featured as ads and posters in the resurrected Skateborder magazine, and proved immensely popular in promoting the new style of skateboarding. Many companies started to manufacture trucks (axles) specially designed for skateboarding, reached in 1976 by Tracker Trucks. As the equipment became more maneuverable, the decks started to get wider, reaching widths of 10 inches (250 mm) and over, thus giving the skateboarder even more control. Banana board is a term used to describe skateboards made of polypropylene that were skinny, flexible, with ribs on the underside for structural support and very popular during the mid-1970s. They were available in myriad colors, bright yellow probably being the most memorable, hence the name.
Manufacturers started to experiment with more exotic composites and metals, like fiberglass and aluminium, but the common skateboards were made of maple plywood. The skateboarders took advantage of the improved handling of their skateboards and started inventing new tricks. Skateboarders, most notably Ty Page, Bruce Logan, Bobby Piercy, Kevin Reed, and the Z-Boys (so-called because of their local Zephyr surf shop) started to skate the vertical walls of swimming pools that were left empty in the 1976 California drought. This started the vert trend in skateboarding. With increased control, vert skaters could skate faster and perform more dangerous tricks, such as slash grinds and frontside/backside airs. This caused liability concerns and increased insurance costs to skatepark owners, and the development (first byNorcon,then more successfully by Rector) of improved knee pads that had a hard sliding cap and strong strapping proved to be too-little-too-late. During this era, the "freestyle" movement in skateboarding began to splinter off and develop into a much more specialized discipline, characterized by the development of a wide assortment of flat-ground tricks.
As a result of the "vert" skating movement, skate parks had to contend with high-liability costs that led to many park closures. In response, vert skaters started making their own ramps, while freestyle skaters continued to evolve their flatland style. Thus by the beginning of the 1980s, skateboarding had once again declined in popularity. [5]
The 1980s
This period was fueled by skateboard companies that were run by skateboarders. The focus was initially on vert ramp skateboarding. The invention of the no-hands aerial (later known as the ollie) by Alan Gelfand in Florida in 1976[6] and the almost parallel development of the grabbed aerial by George Orton and Tony Alva in California made it possible for skaters to perform airs on vertical ramps. While this wave of skateboarding was sparked by commercialized vert ramp skating, a majority of people who skateboarded during this period never rode vert ramps. Because most people could not afford to build vert ramps or did not have access to nearby ramps, street skating gained popularity. Freestyle skating remained healthy throughout this period with pioneers such as Rodney Mullen inventing many of the basic tricks of modern street skating such as the Impossible and the kickflip. The influence freestyle had on street skating became apparent during the mid-eighties, but street skating was still performed on wide vert boards with short noses, slide rails, and large soft wheels. Skateboarding, however, evolved quickly in the late 1980s to accommodate the street skater. Since few skateparks were available to skaters at this time, street skating pushed skaters to seek out shopping centers and public and private property as their "spot" to skate. Public opposition, and the threat of lawsuits, forced businesses and property owners to ban skateboarding on their property.[citation needed] By 1992, only a small fraction of skateboarders remained as a highly technical version of street skating, combined with the decline of vert skating, produced a sport that lacked the mainstream appeal to attract new skaters.
The 1990s to the present
The current generation of skateboards is dominated by street skateboarding. Most boards are about 7¼ to 8 inches wide and 30 to 32 inches long. The wheels are made of an extremely hard polyurethane, with hardness (durometer) approximately 99A. The wheel sizes are relatively small so that the boards are lighter, and the wheel's inertia is overcome quicker, thus making tricks more manageable. Board styles have changed dramatically since the 1970s but have remained mostly alike since the mid 1990s. The contemporary shape of the skateboard is derived from the freestyle boards of the 1980s with a largely symmetrical shape and relatively narrow width. This form had become standard by the mid '90s.
Go Skateboarding Day was created in 2004 by a group of skateboarding companies to promote skateboarding and help make it more noticeable to the world. It is celebrated every year on June 21st.
Trick skating
Main article: Skateboarding trick
With the evolution of skateparks and ramp skating, the skateboard began to change. Early skate tricks had consisted mainly of two-dimensional maneuvers like riding on only two wheels ("wheelie" or "manual"), spinning only on the back wheels (a "pivot"), high jumping over a bar and landing on the board again, also known as a "hippie jump", long jumping from one board to another (often over small barrels or fearless teenagers) or slalom.
In 1976, skateboarding was transformed by the invention of the ollie by Alan "Ollie" Gelfand. It remained largely a unique Florida trick until the summer of 1978, when Gelfand made his first visit to California. Gelfand and his revolutionary maneuvers caught the attention of the West Coast skaters and the media where it began to spread worldwide. The ollie was adapted to flat ground byRodney Mullen in 1982. Mullen also invented the "Magic Flip", which was later renamed thekickflip, as well many other tricks including, the 360 Kickflip, which is a 360 pop shove it and a kickflip in the same motion. The flat ground ollie allowed skateboarders to perform tricks in mid-air without any more equipment than the skateboard itself, it has formed the basis of many street skating tricks.
Culture
Skateboarding was, at first, tied to the culture of surfing. As skateboarding spread across theUnited States to places unfamiliar with surfing or surfing culture, it developed an image of its own. For example, the classic film short Video Days (1991) portrayed skateboarders as reckless rebels.
The image of the skateboarder as a rebellious, non-conforming youth has faded in recent years.Certain cities still oppose the building of skateparks in their neighborhoods, for fear of increased crime and drugs in the area. The rift between the old image of skateboarding and a newer one is quite visible: magazines such as Thrasher portray skateboarding as dirty, rebellious, and still firmly tied topunk, while other publications, Transworld Skateboarding as an example, paint a more diverse and controlled picture of skateboarding. Furthermore, as more professional skaters use hip hop, reggae, or hard rock music accompaniment in their videos, many urban youths, hip-hop fans, reggae fans, and hard rock fans are also drawn to skateboarding, further diluting the sport's punk image.
Films such as Grind and Lords Of Dogtown, have helped improve the reputation of skateboarding youth, depicting individuals of this subculture as having a positive outlook on life, prone to poking harmless fun at each other, and engaging in healthy sportsman's competition. According to the film, lack of respect, egotism and hostility towards fellow skateboarders is generally frowned upon, albeit each of the characters (and as such, proxies of the "stereotypical" skateboarder) have a firm disrespect for authority and for rules in general. Group spirit is supposed to heavily influence the members of this community. In presentations of this sort, showcasing of criminal tendencies is absent, and no attempt is made to tie extreme sports to any kind of illegal activity.
Gleaming the Cube, a 1989 movie starring Christian Slater as a skateboarding teen investigating the death of his adopted Vietnamese brother was somewhat of an iconic landmark to the skateboarding genre of the era.Many well-known skaters had cameos in the film, including Tony Hawk.
Skateboarding video games have also become very popular in skateboarding culture Some of the most popular are the Tony Hawk series, and Skate series for various consoles (Including hand-held) and personal computer.
Skateboarding as a form of transportation
The use of skateboards solely as a form of transportation is often associated with the longboard. Depending on local laws, using skateboards as a form of transportation outside residential areas may or may not be legal. Backers cite portability, exercise, and environmental friendliness as some of the benefits of skateboarding as an alternative to automobiles.
Skateboards, along with other small-wheeled transportation such as in-line skates and scooters, suffer a safety caveat where riders may easily be thrown from small cracks and outcroppings in pavement, especially where the cracks run perpendicular to the direction of travel. However, high average travel speeds help mitigate this; injuries are more likely to be minor[citation needed], although very uncommon, head injuries still pose a major health risk.
Miscellaneous
Skateboard ban in Norway
The use, ownership and sale of skateboards were forbidden in Norway, during the period between 1978 and 1989. The ban was said to be due to the perceived high number of injuries caused by boards. The ban led skateboarders to construct ramps in the forest and other secluded areas to avoid the police.
Military experimentation in the United States
The United States Marine Corps tested the usefulness of commercial off-the-shelf skateboards during urban combat military exercises in the late 1990s in a program called Urban Warrior '99. Their special purpose was "for maneuvering inside buildings in order to detect tripwires and sniperfire".
Trampboarding
Trampboarding is a variant of skateboarding that uses a board without the trucks and the wheels on a trampoline. Using the bounce of the trampoline gives height to perform a tricks, whereas in skateboarding you need to make the height by performing an ollie. Trampboarding is seen onYouTube in numerous videos.
Swing boarding
Swing boarding is the activity where a skateboard deck is suspended from a pivot point above the rider which allows the rider to swing about that pivot point. The board swings in an arc which is a similar movement to riding a half pipe. The incorporation of a harness and frame allows the rider to perform turns spins all while flying though the air.
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